AI Insights · Timothy · January 2022
Top 5 Horse Games on Android in UK Q4 2021
Explore the performance of the top 5 horse games on the Android platform in the UK during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top horse games on the Android platform in the United Kingdom showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how these apps fared:
Rival Stars Horse Racing from PIKPOK maintained a steady weekly revenue, peaking at approximately $3.9K in early December. Weekly downloads saw a significant spike in early October, reaching around 2.9K, but gradually declined to approximately 600 by the end of December. Active users peaked at 7.9K in mid-October, but experienced a downward trend, ending the quarter at just over 4K.
Horse Riding Tales - Wild Pony by Foxie Ventures showed a consistent increase in weekly revenue, culminating in a peak of around $3.2K in the final week of December. Downloads also saw an upward trend, with notable peaks of 1.2K in late October and December. Active users remained relatively stable, with a high of nearly 10.1K in late October and a strong finish at 9.8K at the end of the quarter.
Horse Haven World Adventures from Ubisoft Entertainment had a modest performance with weekly revenue peaking at $708 in early October. Weekly downloads were minimal, with only a few notable spikes, such as 440 in early November. Active users hovered around 1.6K at the start of the quarter but faced a slight decline, ending at approximately 1.1K.
Howrse - Horse Breeding Game, another title from Ubisoft Entertainment, showed a stable revenue trend with minor fluctuations, peaking at $330 in late October. Downloads remained relatively steady, with a peak of 720 in late October. Active users saw a slight increase mid-quarter, reaching 3K, but generally remained around 2.5K towards the end of December.
My Horse Stories by CrazyLabs LTD experienced a peak in weekly downloads at 1.2K in late December. The revenue trend was relatively flat, with minor peaks at $180 in late October. Active users showed a slight upward trend towards the end of the quarter, finishing strong at around 2.8K.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile apps.